Jonck
← Back to library
A spike-trap gauntlet in Find The Door, with the grappling hook line active and a coin in view

Find The Door

  • platformer

A 2D platformer built in Godot with tight, responsive controls and complex environmental puzzles across more than 20 hand-designed levels. Core movement includes dashing, wall jumping, and a grappling hook, layered with quality-of-life touches like coyote time, corner-correction dashing, and jump buffering. It also has dialogue, cut-scenes, power-ups, and a save/load system.